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How I Started Making Games | 2 Months of Game Development

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Published on 03 Oct 2021 / In Gaming Design

It's officially been 2 months ever since I started working on Quantum Ruins! Here's a little overview of how I started and everything I've accomplished over the past 2 months ;)

Thank you so much for 400+ subs!

Resources:

YouTube:
GameEndeavor (Godot tutorials): https://www.youtube.com/channe....l/UCLweX1UtQjRjj7rs_
MortMort (pixelart):
https://www.youtube.com/user/atMNRArt
GDQuest:
https://www.youtube.com/channe....l/UCxboW7x0jZqFdvMdC

- Udemy courses:
Godot:
https://www.udemy.com/share/101XySBEsfeV9aQHg=/

Pixel Art:
https://www.udemy.com/share/1028E0BEsfeV9aQHg=/
https://www.udemy.com/share/101XPkBEsfeV9aQHg=/
https://www.udemy.com/share/1028E2BEsfeV9aQHg=/
https://www.udemy.com/share/101YBGBEsfeV9aQHg=/
https://www.udemy.com/share/1028E4BEsfeV9aQHg=/
https://www.udemy.com/share/1020kiBEsfeV9aQHg=/

Join me in my Ruins Exploration Camp discord server ;)

Quick Facts:
- name: Riccardo
- age: 26 year old
- where I come from: Italy
- current game dev project started: 15/08/2019
- engine used: Godot
- software for pixel art: Aseprite

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